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Warframe scaffold
Warframe scaffold











warframe scaffold
  1. WARFRAME SCAFFOLD FULL
  2. WARFRAME SCAFFOLD MODS

Can destroy the otherwise impervious Vomvalyst's spectral form.Can damage Teralyst, Gantulyst and Hydrolyst's impervious shields.

warframe scaffold

  • Can reset any damage adaptation built up by Battalysts, Conculysts and Shadow Stalker.
  • Innate Void damage – effective against Sentient-type enemies.
  • Highest base damage of all prism and scaffold parts.
  • Fixed misaligned Propa Scaffold when building an Amp.This weapon deals exclusively Void damage.
  • The complete removal of Self Damage does change the pace of destruction with some of the game’s most powerful weapons, so we want to make sure we can iterate upwardly instead of releasing a bonanza of explosions with no other choices. Why: Several players brought up the history of the Tonkor and we want to make sure we ship this change in a place that’s conservative in its starting point from a balance perspective. Tactics will be deadly - aim true, Tenno. This means on the very outer section of the explosion Radius 10% of the Damage will be dealt. Additionally, AOE weapons are receiving a 90% Radial Damage Falloff from central impact. No damage buffs have been added, but any weapons with AOE are receiving ~20% increase in Radius. This is no longer accurate after continued testing. This ninja recovery window is indicated by a glowing FX on your Warframe.Īs a result of this overall systemic change, Weapons with Stagger will be getting approximately a 20% buff in Damage, with any weapons with AOE receiving a 50% Radial Damage Falloff from central impact. By pressing ‘Jump’ at the correct time, you can execute a ninja-skill-based knockdown recovery to ALL in-game knockdowns. With this Self-Interrupt system, we have added dozens of new recovery animations that harness a ninja-like recovery experience.

    WARFRAME SCAFFOLD MODS

    Any Mods referring to Self Damage will be converted to acknowledge Stagger.

    WARFRAME SCAFFOLD FULL

    The degrees of Self-Interrupt start with a small stumble all the way to full knockdown depending on how close you are to the center of explosion. This change completely removes the chance of killing yourself, and instead now creates scenarios where you will interrupt yourself - or ‘Stagger’ - to varying degrees if you aren’t careful. We are getting rid of Self Damage and replacing it with something else: instead of Self Damage, it’s now ‘Stagger’. Reduced the following AoE weapons Radial Damage Falloff from central impact that were all previously 90%: Reduced the self stagger range of the Propa Scaffold.

    warframe scaffold

    Hespazym Alloy cost reduced from 50 to 30.Tromyzon Entroplasma cost reduced from 10 to 6.This is rooted firmly in the role upgrading your Amp plays in performing well in main quests like The Sacrifice as well as engaging in Focus Tree related content. Our goal here is to make constructing an Amp more accessible to players by reducing resource demands. This change is two fold: reduced crafting costs for Amp parts, and reduced Standing cost for purchasing parts.

    warframe scaffold

  • Has a 0.5 second delay of re-entering Void Mode after firing is stopped.
  • Very fast energy consumption, consumes 80 energy/second at base fire rate.
  • Explosion has linear damage falloff from 100% to 30% from central impact.
  • Projectile has short range of 2 meters.
  • Projectile has travel time and travels very slowly.
  • Regenerates 30 energy per second takes 3.33 seconds to regenerate a fully depleted energy meter.
  • Has a 2 second delay after the weapon stops firing before regenerating energy.
  • Does not use ammo pickups energy regenerates over time.
  • Explosion does not need direct line of sight to deal damage and will penetrate walls.
  • Initial hit and explosion apply status separately.
  • Shots explode in a 14 meter radius on impacting a surface or enemy or after traveling for 1.617 seconds.
  • Can change Profit-Taker Orb's shield weakness.












  • Warframe scaffold